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Dollhouse

Dollhouse is a puzzle game developped from start to finish in under 9 months as part of my graduating project in my final year at NAD-UQAC.

I was fully in charge of the environment work in the game, including concepts, modeling, texturing, level art and lighting. I also worked closely with our level and game designers to create a visually appealing result that works with our themes, story, gameplay elements while also finetuning my workflow to best utilize the limited time I had. Balancing all these elements was a great challenge, but with creative problem solving and constant communication, we were able to find solutions that benefited everyone.

I was able to get extensive feedback and guidance from my mentor Christophe Lessard-St-Gelais, which helped me push my work even further. It was a great help!

The dolls in the screenshots were created by Samy Mercurio. https://samymercurio.artstation.com/

Hall/Hub of the game

Hall/Hub of the game

Chandelier section in the attic

Chandelier section in the attic

Mirror puzzle section in the attic

Mirror puzzle section in the attic

Tearoom, dolls by Samy Mercurio

Tearoom, dolls by Samy Mercurio

Library, doll by Samy Mercurio

Library, doll by Samy Mercurio