Mini Lucy is a third person platformer created at NAD-UQAC.
During the production of Mini Lucy, I was in charge of modelling and texturing multiple assets and creating illustrations, more particularly with the goal of furnishing the second level, which is the little brother's side of the room. I had a lot of fun creating them and messing with shapes and colour to create something playful!
Winning game of the Warner award for the best simulation of a video game production at imagiNAD 2026.